Less is more...

The less clicks to clear the board, the more points in the final score. Too many clicks and...


This game is my participation to the third installment of the Blackthornprod game jam. I decided to go for a very (very very) simple puzzle game where the player must make the board's items disappear by clicking next to them. The goal is to minimize the number of click necessary.


I wanted to have a very limited gameplay to be able to work on the polish.


My goal is to be able to animate the items, make the screen more intuitive and relying less on text to convey the state of the game.


Any feedback welcome (and appreciated :-) )

StatusPrototype
PlatformsHTML5
Release date Jan 29, 2021
Rating
Rated 3.3 out of 5 stars
(4 total ratings)
AuthorHyojj Xipitug
GenrePuzzle
Tags2D, jam
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few seconds
LanguagesEnglish
InputsMouse
LinksSource code

Download

Download
lim-blackthornprod-jam-3-html_build.zip 12 MB
Version 6 Feb 20, 2021

Comments

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With the new update the play button doesn't work anymore, just letting you know.

(+1)

Hello, thanks for letting me know. I’ve had some issue with the last deployment (that I still have to fully understand). The new build should be working

Really clean visuals. A good spin on the theme. A tutorial would be helpful. With sound effects and music this game will become really good. Keep up the good work

I think its a really good game and an interesting spin on the theme. Just wish I was better at it lol.

Really good visuals and cool idea. I think it would have been more challanging if you made several levels and no random generation. In the current state it is kin of just luck, if you get a good start or not. I managed to get a score of 1800 after 5 trys and after that it was impossible to get more.

Overall a really good idea! Please keep working on this a week or two and try to add music and sound, and make levels. Then the game would be amazing!

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Really challenging game. You should definetly make a tutorial on how to play but the idea is super unique and the art style fits really well. :) consider playing "A GAMEDEVELOPERS TALE" by me as well :)

wow.. haha.. very challenging! ven after figuring out how it works.. very nice style. well done!

When I started playtesting / debugging I had to rely on a simpler level as I didn't completely figured it out myself, but quite quickly you start seeing pattern making the game fairly easy to complete. Thanks for trying it out

Nice game. Just had to note something funny, I accidentally scrolled on page and it drains all my lives

hmm clearly not intended behaviour :-) I tried to reproduced, but couldn't. I don't know exactly how the html5 games are sandboxed from the web page on itch.io. Anyway, thanks for taking the time to test it out

I really like it. It took a while for me to wrap my head around the game but after that it was a lot of fun. This might be my favorite game from this jam so far. I would really apricate feedback on my game "In the Eyes of the Dragon" 

Thank you :-)

This is a very cute and simple puzzler. With some extra polish I think this could make a great mobile game!

Thanks a lot :-)

(+1)

Super fun little simplistic experience! Maybe a highscore system would work well?

(+1)

Thanks for taking the time to test and your kind feedback. I will try to see if I find a way. As a standalone game it seems easy : write the data in a file and that's it. I have to see whether it is that simple for the Web app...

(+1)

Might be an interesting challenge to do after the jam. Could even polish it up a little and release it as a mobile game!

Here is some polish :-)

I set myself a last goal before the deadline from Saturday to animate somehow the balls on the board

love it!